﻿package com.wb.fw;

public interface IConstants {
	//game state
	public static final int GS_GAME_INIT = 0;
	public static final int GS_GAME_RUNNING = GS_GAME_INIT+1;
	public static final int GS_GAME_PAUSE = GS_GAME_RUNNING+1;
	public static final int GS_GAME_OVER = GS_GAME_PAUSE+1;
	public static final int GS_GAME_HELP = GS_GAME_OVER+1;
	public static final int GS_GAME_MAIN_MENU = GS_GAME_HELP+1;
	public static final int GS_GAME_ABOUT = GS_GAME_MAIN_MENU+1;
	public static final int GS_GAME_SETTING = GS_GAME_ABOUT+1;
	public static final int GS_GAME_LEVEL_SELECT = GS_GAME_SETTING+1;
	public static final int GS_GAME_IGM = GS_GAME_LEVEL_SELECT+1;
	public static final int GS_GAME_SHOP = GS_GAME_IGM+1;
	
	public static final int GS_GAME_LEVEL_CONFIRM = GS_GAME_SHOP+1;
	public static final int GS_GAME_RESULT= GS_GAME_LEVEL_CONFIRM+1;
//	public static final int GS_GAME_IGM = 8;
	public static final int GS_GAME_STATE_COUNT = GS_GAME_RESULT + 1;
	///////////////////////////////


	public static final int BASE_480x320_VERSION_SCREEN_HEIGHT = 320;
	public static final int BASE_480x320_VERSION_SCREEN_WIDTH = 480;

	public static final int BASE_800x480_VERSION_SCREEN_HEIGHT = 480;
	public static final int BASE_800x480_VERSION_SCREEN_WIDTH = 800;

	public static final int BASE_960x540_VERSION_SCREEN_HEIGHT = 540;
	public static final int BASE_960x540_VERSION_SCREEN_WIDTH = 960;

	public static final int BASE_1280x720_VERSION_SCREEN_HEIGHT = 720;
	public static final int BASE_1280x720_VERSION_SCREEN_WIDTH = 1280;

	public static final int BASE_1920x1080_VERSION_SCREEN_HEIGHT = 1080;
	public static final int BASE_1920x1080_VERSION_SCREEN_WIDTH = 1920;

	public static final int BASE_VERSION_SCREEN_WIDTH = BASE_800x480_VERSION_SCREEN_WIDTH;
	public static final int BASE_VERSION_SCREEN_HEIGHT = BASE_800x480_VERSION_SCREEN_HEIGHT;

	////////////////////////////////
	
	public static final int LEVEL_UNLOCK = 1;
	public static final int LEVEL_LOCKED = 0;
//	public static final int LEVEL_MAX = 10;
	
	////////////////////////////////////////////////////////////
	
}
